
RYB Wars
Tag line: Collect Friends, Grow Your Team, Raid Rewards RYB wars is a meshup between Team-based MMORPG and Friend Tech's social-fi elements.
Demo
About
The problem it solves Friend Tech and current interations of Social-Fi have structures that benefit the existing rich/influential. Gating content access is somewhat counter-intuitive for most users who majority do not benefit from limiting supply of acccess. Thus, most people partaking in current social dapps are mainly airdrop hunters There are also only few "strategies" that users can "play", e.g 3,3, Sniping RYB Wars hope to introduce variety by layering a team-based RPG ontop of current social-fi structures, to make "collecting friends", fun again.
How it's made
Challenges we ran into Game events and past events query can be hard to implement and require subgraph and indexer. We try to integrate mud.dev indexer to mainnet/testnet evm, however, mud.dev indexer does not work well with other chains at the moment. We spin up seperate subgraph to mitigate. Onboarding flow needs to use Privy, however, they don't have a free tier, so we used a burner wallet cached on browser first.