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    Go Onchain

    Solidity implementation of the Game of Go. For the first time in history.

    Demo

    About

    Go Onchain is the very first implementation of the game of Go in Solidity. The user paste a his opponent’s wallet address, then he can send him/her the link of the game. In the background, a new contract is deployed through the factory contract. The players take turns placing stones on the board, just as they did over 2,000 years ago. The project enforces the official rules of the game. Porting the game on-chain opens up a whole new range of possibilities: - Games are all recorded on-chain forever - Trustless and resilient rating system - DAO to DAO matches - Transparent international contests

    How it's made

    The project uses Hardhat for writing the Solidity contracts, unit tests and deployment script. The user interface uses Next.js, Reown (formerly Web3Modal), Ethers.js and Chakra UI. People can connect with their email, Google, Farcaster, Github, or with their favorite Web3 wallet (it supports more than 4à different wallets). It was tough to fully implement the official rules of the game, including the notions of a group of stones, capturing, scoring the points, and other specific rules.