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    Bowled

    Bowled is a cricket team management game. As the owner of the team, the user needs to set strategies to win games against other players.

    Demo

    About

    The user joins as the owner of a T20 cricket franchise. The club is provided with a team of 12 players, a stadium, a scout, and training facilities. The manager can set match lineups, set training strategies, buy or sell players in the auction, and manage finances. The match engine simulates the game ball by ball based on a probability distribution.

    How it's made

    - SuperFluid for managing in-game expenses and income. - Upgradable NFTs for player character traits (still exploring protocols for encrypted data storage). - EPNS is to be used for notifications. - Currently writing logic of the game in a wiki - Goal is to build a functional game engine by the end of the hackathon