
MyriadFlow's Phygital Xperience
Supercharging Phygital NFTs with AI-Powered Brand Ambassadors in VR Environments
Demo
About
The problem it solves The rise of Web3 offers exciting possibilities for brands to connect with customers through phygital NFTs. However, for many Web2 merchants launching phygital NFTs can feel like navigating a complex maze of unfamiliar blockchain technology. This lack of technical knowledge is compounded by existing solutions that primarily focus on static NFTs, failing to captivate customers and foster meaningful brand interactions. Our solution is an innovative and user-friendly no-code platform that unlocks the phygital code for Web2 brands, empowering them to launch their unique phygitals in a secure and hassle-free way. With MyriadFlow, users can get their NFT solutions live in minutes and leverage innovative features such as brand ambassador integration and interactive VR experiences to engage and impress their audience. We are also offering Web2 merchants in Shopify the unique opportunity to add our phygital experience to their existing products. We offer: * Effortless phygital NFT & WebXR creation, including crafting unique brand ambassador avatars that customers can interact with * Seamless asset tracking & verified ownership with NFC tags * URL<>IRL connection with NFC tags bridging the physical and digital worlds by linking customers to their customizable, interactive WebXR experiences * Building brand community & gamification with free NFT fan tokens that show support for brands and fuel competition on avatar leadersboard Product owners can access the WebXR by scanning the NFC tag on their product, and guests can enter the experience through our platform.
How it's made
Challenges we ran into We faced issues with schema, which delayed getting our studio live. We have implemented Paymaster for minting Free NFT fan tokens, but were not able to get it to work even after integrating because of some key build errors. We are still on working on getting it fixed and integrating it to our WebXR experience. We are also working on fixing WebXR build errors to get our VR experiences live.