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    Adhat Blockmarket

    Users can buy sell track trade auction authenticate digital content images, audio, video, eBooks & SW and protect rights, reward content creators & motivate users to legitimately trade used content.

    Demo

    About

    The problem it solves Since the beginning of the software era; there is an ongoing struggle for eliminating copyright infringement. Associations such as the BSA [Business Software Alliance], WIPO [World Intellectual Property Organization] and laws such as the DMCA [Digital Millennium Copyright Act] amongst others, have been working hard to: - Control piracy - Promote original content - Reward content creators - Advocate the legitimate trade of pre-owned media   Adhat will solve these challenges by creating a decentralized ecosystem that will allow users to create truly unique and individual content, reward creators for their work and finally allow users to trade pre-owned media between them whilst protecting and rewarding the content creators. One of the main causes for technology being unable to effectively prevent piracy and infringement, can be attributed to the inability of creating a level of ‘technical uniqueness’ to digital content. However, with the advent of ‘Blockchain Technology’; we are, today able to ‘tag’ digital content and add a level individuality to it.   A mobile version [wallet/browser] of the application will be available that will bring handheld devices onto the Blockchain. The application will enable users to capture images, audio, video and similar content; geo-tag and HASH the content as it is created and posted on Adhat. by using the technology this way we can prevent the spreading of fake news and also use the content as proof in the court of law.

    How it's made

    Challenges we ran into Access to information, talent, development time