
Machinata Blitz
Blitz Into The Battle
About
The problem it solves     Machinata Blitz is a fast-paced turn based tactics game built in Unity exclusively on Farcaster and the base app. The goal in building in the game was to expand the catalog of web3 games and to create experiences on par with web2 mobile games. Our thesis is that gaming is inevitable. It will be a key part of web3, but it is not through launching gaming tokens that this will happen. It will happen when teams leverage crypto rails - like base account, like base pay (both are integrated within our game) and build good gaming experiences! That is how we bring more people onchain. Smart Contract Address(es) We use base account + base pay at the moment https://basescan.org/address/0x5ff137d4b0fdcd49dca30c7cf57e578a026d2789 We are working on an update that will bring multiplayer to the game, which is currently singleplayer. That will require some custom contracts.  Other Onchain Proof You can see all the payments made via the game using base and farcaster here: https://basescan.org/address/0xaa661ce0f717a39d2f3df9c55e3795729c4e3353
How it's made
Challenges we ran into The biggest challenge in miniapps, especially for gaming, is not having native landscape mode support. It is feedback I've shared with the base team as well. It would be great to have that! We overcame this by redesigning our UI and UX to fit it naturally into portrait mode. It took some time to get it right but we got there!